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<div style="display: flex; align-items: flex-start; gap: 20px;">
<div style="display: flex; align-items: flex-start; gap: 20px;">


  <!-- Left Side: Text + Tables -->
<!-- Left Side: Text + Tables -->
  <div style="flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 20px;">
<div style="flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 20px;">


    <!-- Intro + Boss Stats and Bonuses (Two-column layout) -->
<!-- Intro and Boss Stats + Spacer -->
    <div>
<div>
      == '''Click Here--> [[Minotaur Boss Guide]]''' ==
== '''Click Here--> [[Minotaur Boss Guide]]''' ==
      <blockquote>
<blockquote>
        Minotaur is a powerful multi-style combat boss that uses **Melee**, **Magic**, and **Ranged** attacks. It can be encountered through the [[Teleport Interface]] or specific minigames/zones depending on your server’s content layout.
Minotaur is a powerful multi-style combat boss that uses **Melee**, **Magic**, and **Ranged** attacks. It can be encountered through the [[Teleport Interface]] or specific minigames/zones depending on your server’s content layout.


        It is recommended to use **high defensive gear**, **Protect from Melee**, and keep **Magic + Ranged gear** resistance in mind when fighting this boss.
It is recommended to use **high defensive gear**, **Protect from Melee**, and keep **Magic + Ranged gear** resistance in mind when fighting this boss.
      </blockquote>
</blockquote>


      <!-- Boss Stats + Image centered layout -->
<div style="display: flex; gap: 20px; align-items: flex-start;">
      <div style="display: flex; align-items: flex-start; justify-content: space-between; gap: 20px;">
<!-- Spacer to center Boss Stats a bit -->
<div style="flex: 0 0 30px;"></div>


        <!-- Boss Stats -->
<!-- Boss Stats -->
        <div style="flex: 1; min-width: 0;">
<div style="flex: 1; min-width: 0;">
          == Minotaur - Boss Stats ==
== Minotaur - Boss Stats ==
          {| class="wikitable"
{| class="wikitable"
          !'''Stat'''
!'''Stat'''
          !'''Value'''
!'''Value'''
          |-
|-
          |'''🕒 Attack Speed'''
|'''🕒 Attack Speed'''
          |2–6 ticks (Varies by style)
|2–6 ticks (Varies by style)
          |-
|-
          |'''⚔️ Slayer Level'''
|'''⚔️ Slayer Level'''
          |0
|0
          |-
|-
          |'''🎯 Attack Styles'''
|'''🎯 Attack Styles'''
          |Melee, Magic, Ranged
|Melee, Magic, Ranged
          |-
|-
          |'''👹 Aggressive'''
|'''👹 Aggressive'''
          |Yes
|Yes
          |-
|-
          |'''💀 Poisonous'''
|'''💀 Poisonous'''
          |No
|No
          |-
|-
          |'''💉 Immune to Poison'''
|'''💉 Immune to Poison'''
          |No
|No
          |-
|-
          |'''💉 Immune to Venom'''
|'''💉 Immune to Venom'''
          |No
|No
          |-
|-
          |'''💥 Immune to Cannons'''
|'''💥 Immune to Cannons'''
          |No
|No
          |-
|-
          |'''👻 Immune to Thralls'''
|'''👻 Immune to Thralls'''
          |No
|No
          |}
|}
        </div>
</div>
</div>
</div>


        <!-- Boss Image -->
<!-- Combat Stats + Defensive + Attack Bonuses -->
        <div style="flex: 0 0 300px; text-align: center;">
<div style="display: flex; gap: 20px; align-items: flex-start;">
          [[File:Minotaur.png|300px|center]]
        </div>


      </div>
<!-- Combat Stats -->
    </div>
<div style="flex: 1; min-width: 0;">
== ⚔️ Combat Stats ==
{| class="wikitable"
!'''Stat'''
!'''Value'''
|-
|'''🔮 [[Magic]]'''
|~100
|-
|'''⚔️ [[Attack]]'''
|200
|-
|'''🛡️ [[Defence]]'''
|150–200
|-
|'''🏹 [[Range]]'''
|100
|-
|'''💪 [[Strength]]'''
|200
|-
|'''❤️ [[Hitpoints]]'''
|5000
|}
</div>


    <!-- Combat Stats, Defensive Bonuses, and Attack Bonuses side by side -->
<!-- Defensive Bonuses -->
    <div style="display: flex; gap: 20px; align-items: flex-start;">
<div style="flex: 1; min-width: 0;">
== 🛡️ Defensive Bonuses ==
{| class="wikitable"
!'''Bonus Type'''
!'''Value (Estimated)'''
|-
|'''⚔️ Slash Bonus'''
|300
|-
|'''🔪 Stab Bonus'''
|250
|-
|'''🏹 [[Range]] Bonus'''
|100
|-
|'''🔮 [[Magic]] Bonus'''
|100
|-
|'''💥 Crush Bonus'''
|200
|}
</div>


      <!-- Combat Stats -->
<!-- Attack Bonuses (moved here) -->
      <div style="flex: 1; min-width: 0;">
<div style="flex: 1; min-width: 0;">
        == ⚔️ Combat Stats ==
== 💥 Attack Bonuses ==
        {| class="wikitable"
{| class="wikitable"
        !'''Stat'''
!'''Bonus Type'''
        !'''Value'''
!'''Value (Estimated)'''
        |-
|-
        |'''🔮 [[Magic]]'''
|'''🔮 [[Magic]] Attack Bonus'''
        |~100
|100
        |-
|-
        |'''⚔️ [[Attack]]'''
|'''⚔️ [[Attack]] Bonus'''
        |200
|200
        |-
|-
        |'''🛡️ [[Defence]]'''
|'''💪 [[Strength]] Bonus'''
        |150–200
|200
        |-
|-
        |'''🏹 [[Range]]'''
|'''🔮 [[Magic]] [[Strength]] Bonus'''
        |100
|0
        |-
|-
        |'''💪 [[Strength]]'''
|'''🏹 [[Range]] [[Attack]] Bonus'''
        |200
|150
        |-
|-
        |'''❤️ [[Hitpoints]]'''
|'''🏹 [[Range]] [[Strength]] Bonus'''
        |5000
|100
        |}
|}
      </div>
</div>


      <!-- Defensive Bonuses -->
</div>
      <div style="flex: 1; min-width: 0;">
</div>
        == 🛡️ Defensive Bonuses ==
        {| class="wikitable"
        !'''Bonus Type'''
        !'''Value (Estimated)'''
        |-
        |'''⚔️ Slash Bonus'''
        |300
        |-
        |'''🔪 Stab Bonus'''
        |250
        |-
        |'''🏹 [[Range]] Bonus'''
        |100
        |-
        |'''🔮 [[Magic]] Bonus'''
        |100
        |-
        |'''💥 Crush Bonus'''
        |200
        |}
      </div>


      <!-- Attack Bonuses -->
<!-- Right Side: Minotaur Image -->
      <div style="flex: 1; min-width: 0;">
<div style="flex: 0 0 300px; text-align: center;">
        == 💥 Attack Bonuses ==
[[File:Minotaur.png|300px|center]]
        {| class="wikitable"
</div>
        !'''Bonus Type'''
        !'''Value (Estimated)'''
        |-
        |'''🔮 [[Magic]] Attack Bonus'''
        |100
        |-
        |'''⚔️ [[Attack]] Bonus'''
        |200
        |-
        |'''💪 [[Strength]] Bonus'''
        |200
        |-
        |'''🔮 [[Magic]] [[Strength]] Bonus'''
        |0
        |-
        |'''🏹 [[Range]] [[Attack]] Bonus'''
        |150
        |-
        |'''🏹 [[Range]] [[Strength]] Bonus'''
        |100
        |}
      </div>
 
    </div>
  </div>


</div>
</div>


[[Category:Bosses]]
[[Category:Bosses]]

Latest revision as of 09:03, 21 May 2025

Click Here--> Minotaur Boss Guide

Minotaur is a powerful multi-style combat boss that uses **Melee**, **Magic**, and **Ranged** attacks. It can be encountered through the Teleport Interface or specific minigames/zones depending on your server’s content layout.

It is recommended to use **high defensive gear**, **Protect from Melee**, and keep **Magic + Ranged gear** resistance in mind when fighting this boss.

Minotaur - Boss Stats

Stat Value
🕒 Attack Speed 2–6 ticks (Varies by style)
⚔️ Slayer Level 0
🎯 Attack Styles Melee, Magic, Ranged
👹 Aggressive Yes
💀 Poisonous No
💉 Immune to Poison No
💉 Immune to Venom No
💥 Immune to Cannons No
👻 Immune to Thralls No

⚔️ Combat Stats

Stat Value
🔮 Magic ~100
⚔️ Attack 200
🛡️ Defence 150–200
🏹 Range 100
💪 Strength 200
❤️ Hitpoints 5000

🛡️ Defensive Bonuses

Bonus Type Value (Estimated)
⚔️ Slash Bonus 300
🔪 Stab Bonus 250
🏹 Range Bonus 100
🔮 Magic Bonus 100
💥 Crush Bonus 200

💥 Attack Bonuses

Bonus Type Value (Estimated)
🔮 Magic Attack Bonus 100
⚔️ Attack Bonus 200
💪 Strength Bonus 200
🔮 Magic Strength Bonus 0
🏹 Range Attack Bonus 150
🏹 Range Strength Bonus 100